#01 – Introduction
- Vray: Very fast rendering – 00:38 secs
- Corona: Accuracy & Render Quality – 00:52 secs
- Vray: Various tools – 01:30 mins
- Corona: Easy to use – 01:48 mins
- Vray: Tutorials, Libraries & Scenes – 02:17 mins
- Corona: YouTube Tutorials, Helpdesk & Forum – 02:48 mins
- Vray: Most Popular Renderer – 03:26 mins
- Corona: Increase in the number of users – 04:05 mins
- Corona: Affordable payments – 05:25 mins
- Vray: More efficient in RAM usage – 05:55 mins
- Corona: Easier to install & activate – 06:25 mins
- Corona Scatter – 07:00 mins
- Interactive Lightmix – 07: 31mins
- Corona Material / Light Converter – 07:50 mins
#02 – Vray x Corona Interfaces
- Intro – 00:00
- Vray: Complexity of the “Vray” tab Default x Expert – 01:20 mins
- Comparison of complexity Vray “Vray” x Corona “Scene” – 02:31 mins
- Comparison of complexity Vray “GI” x Corona “Performance” – 02:49 mins
- Show VFB – 03:07 mins
- Resolution & Output – 03:35 mins
- Resume Render – 04:03 mins
- Global on / off Displacement – 04:20 mins
- Render Hidden Lights – 04:42 mins
- Override Mtl – 05:03 mins
- Render limits – 05:28 mins
- Environments Override – 06:57 mins
- Tone Mapping – 07:41 mins
- Camera Settings – 08:18 mins
- Global Illumination – 08:48 mins
- Gi vs. AA balance – 10:48 mins
- Max sample Intensity – 11:42 mins
- Max Ray Depth – 11:55 mins
- UHD Cache – 12:31 mins
- Settings – Displacement Settings – 13:24 mins
- Frame Stamp – 14:25 mins
- Image Filter – 14:42 mins
- Distributed Render – 15:00 mins
#03 – Vray x Corona Materials
- Introduction – 00:00 secs
- Diffuse – 02:00 mins
- Reflection – 04:00 mins
- Fresnel IOR – 05:28 mins
- Reflection Glossiness – 07: 55mins
- Refraction – 08:39 mins
- Refraction Glossiness – 10:22 mins
- Caustics (slow) – 11:18 mins
- Thin (no refraction) – 11:29 mins
- Translucency – 12:38 mins
#04 – Vray x Corona: Quality x Speed
- Introduction – 00:00 secs
- Scene Setup – 00:50 secs
- Comparison of Quality Vray (BF + LC) x Corona (default) – 02:37 mins
- Speed x Quality – 04:20 mins
- Irradiance Map Render Defects – 05:51 mins
- Vray Irradiance Map (Preset Low) – 07:20 mins
- Comparison Vray (low) x Corona (default) – 08:07 mins
- Vray Irradiance Map (Preset Medium) – 08:49 mins
- Vray Irradiance Map (Preset High) – 09:11 mins
- Vray x Corona optimization – 12:55 mins
- Comparing Vray x Corona with lights – 14:20 mins
- Denoise Comparisons – 16:05 mins
- Virtual Frame Buffer (VFB) – 17:30 mins
#05 – Vray Sun & Sky x Corona Sun & Sky
- Creating a Sun in the Vray and the Corona – 00:10 secs
- Controlling Exposure – 03:05 mins
- Comparison of quality of Vray Sun x Corona Sun – 04:28 mins
- Vray Sky x Corona Sky – 05:35 mins
- Vray Sun x Corona Sun for internal scenes – 07:55 mins
- Comparison Vray (BF + LC) x Corona (Default) – 08:30 mins
- Comparison Vray (IRRMAP + LC) Preset Low x Corona (Default) – 09:36 mins
- Comparison Vray (IRRMAP + LC) Preset Medium x Corona (Default) – 09:55 mins
- Comparison Vray (IRRMAP + LC) Preset High x Corona (Default) – 10:04 mins
- Using Vray Portals – 10:38 mins
- Comparison Vray (IRRMAP + LC) Preset Low x Vray (IRRMAP + LC) Preset Low + PORTAL – 11:42 mins
- Comparison Vray (IRRMAP + LC) Preset Low + PORTAL x Corona (Default) – 12:21 mins
#06 – Vray x Corona: HDRI
- Preparing Files – 00:15 sec
- First Render & Exposure- 01:42 mins
- Vray: Inverse Gamma – 02:45 mins
- Vray: Comparison of Inverse gamma – 03:50 mins
- Corona: Output Gamma – 04:30 mins
- Corona: Comparison of Output Gamma – 05:35 mins
- HDRI for Internal Scenes – 05:50 mins
- Vray with Portals – 06:56 mins
- Comparative Vray (without portal) x Corona (default) – 07:53 mins
- Comparative Vray (Simple Portal) x Corona (default) – 08:20 mins
- Comparative Vray (Normal Portal) x Corona (default) – 08:42 mins
- Comparative Vray (Normal Portal) + Denoise x Corona (default) – 08:53 mins
#07 – Converting a complete scene from Vray to Corona – Part 1
- Creating a Corona Converter Button – 00:19 secs
- Relink Bitmaps – Relinking textures and proxies- 01:13 mins
- Render with Vray – 02:23 mins
- Fresnel Differences IOR from Vray X Corona – 03:26 mins
- Theory – Materials Conversion in two steps – 07:20 mins
- Practice – Material Conversion in two steps – 08:23 mins
- Comparison – Vray Render x Corona Render – 10:15 mins
#08 – Converting a complete scene from Vray to Corona – Part 2
- Intro – 00:00 secs
- Albedo – 00:40 secs
- Cshading_Albedo – 01:15 mins
- Albedo in RGB – 02:10 mins
- Correcting Albedo High Level – with very light colors – 03:26 mins
- Correcting Albedo High Level – with very light textures – 04:32 mins
- Correcting Albedo Low Level – with very dark textures – 05:51 mins
- Glass of Thin Windows – 08:53 mins
- Adapting the metallic materials of the scene – 10:07 mins
- Correcting Normal Maps with Incorrect Gamma – 11:25 mins
#09 – Converting Materiais from Vray to Corona
- Intro – Connecter – 00:00 secs
- Corona Converter – 02:51 mins
- Fixing the Albedo – 03:25 mins
- 2D Pan / Zoom mode – 05:49 mins
- Creating Fast Forward Materials (Video Accelerated) – 07:10 mins
- Adding Disc Light – 10:49 mins
- Corona Interactive Lightmix – 12:25 mins
#10 – Corona Interactive Lightmix
- Intro – 00:00 secs
- Setup Interactive Lightmix – 00:55 secs
- Converting Daylight on Sunlight by Lightmix – 01:55 mins
- Saving Lightmix Winter Preset .conf – 03:07 mins
- Converting Winter Illumination into Night Lighting by Lightmix – 03:25 mins
- Saving Lightmix’s Night Preset – 04:41 mins
- Infinite variations with Lightmix – 04:51 mins
- Loading a Preset Saved .conf – 05:25 mins
- Saving a CoronaExr .cexr – 06:10 mins
- Editing the .cexr in Corona Image Editor – 06:50 mins
#11 – Vray x Corona: Conclusion
- Vray: Speed & Complexity – 00:05 secs
- Corona: Simplicity – 00:23 secs
- Corona: Materials – 00:36 secs
- Corona: Quality x Speed – 00:54 secs
- Corona: Sun & Sky x Practicality – 01:10 mins
- Corona: HDRI x Practicity – 01:25 mins
- Corona: Interactive Lightmix & Corona Image Editor – 01:40 mins
- Teaser Shortfilm – UNDER – 02:26 mins