Currículo do Curso
BASICS | |||
MODULE #001 – HOW TO MIGRATE FROM VRAY TO CORONA – 11 VIDEOS | GRÁTIS | 02:15:00 | |
MODULE #002 – BEFORE START – 17 VIDEOS | 01:12:00 | ||
MODULE #003 – RENDER SETUP: INTERFACE & BASICS – 23 VIDEOS | 04:45:00 | ||
MODULE #004 – CAMERA BASICS – 15 VIDEOS | 02:43:00 | ||
MODULE #005 – FRAME BUFFER (VFB): BASICS – 2 VIDEOS | 00:25:00 | ||
MODULE #006 – BASICS OF CORONA LIGHTS – 9 VIDEOS | 01:44:00 | ||
MODULE #007 – LIGHTING THEORY – 6 VIDEOS | 01:19:00 | ||
MODULE #008 – BASICS OF SUN & SKY – 4 VIDEOS | 00:36:00 | ||
MODULE #009 – BASICS OF HDRI – 6 VIDEOS | 01:20:00 | ||
MODULE #010 – BASICS OF CORONA MATERIALS – 34 VIDEOS | 05:28:00 | ||
MODULE #011 – RENDER ELEMENTS – 5 VIDEOS | 00:53:00 | ||
MODULE #012 – COMPLETE SCENE | FROM FRAMING TO POST PRODUCTION – 17 VIDEOS | 03:54:00 | ||
INTERMEDIATE & ADVANCED | |||
MODULE #013 – CAMERA & PHOTOGRAPHY – 20 VIDEOS | 04:39:00 | ||
MODULE #014 – MASTERING EXTERIOR & INTERIOR LIGHTING – 21 VIDEOS | 05:11:00 | ||
MODULE #015 – TEXTURES & UNWRAP MAPPING – 28 VIDEOS | 07:02:00 | ||
MODULE #016 – ADVANCED MAPS AND MATERIALS – 32 VIDEOS | 08:28:00 | ||
MODULE #017 – CORONA EXTRA MAPS, MATERIALS & TOOLS – 36 VIDEOS | 08:52:00 | ||
MODULE #018 – VEGETATION & CORONA SCATTER – 35 VIDEOS | 09:40:00 | ||
MODULE #019 – CORONA SCATTER – ADVANCED TECHNIQUES – 10 VIDEOS | 01:31:00 | ||
MODULE #020 – SCENE & RENDER TIME OPTIMIZATION WORKFLOW – 35 VIDEOS | 07:24:00 | ||
MODULE #021 – RENDER ELEMENTS, LIGHT MIX & ADVANCED POST PRODUCTION – 37 VIDEOS | 00:00:00 | ||
COMPLETE SCENES - PRACTICE: BÁSICS, INTERMEDIATE & ADVANCED | |||
-- MODULE #022 - ESSENTIAL TECHNIQUES & TOOLS FOR ARCHITETURE MODELING | |||
#001 – Essentials – Part 1 – Types of Selection | 00:00:00 | ||
#002 – Essentials – Part 2 – Loops, Constraints & Flows | 00:00:00 | ||
#003 – Essentials – Part 3 – Extrude, Inset, Snaps & Aligns | 00:00:00 | ||
#004 – Essentials – Part 4 – Walls Modeling | 00:00:00 | ||
#005 – Essentials – Practice – Walls Modeling | 00:00:00 | ||
-- MODULE #023 - COMPLETE SCENE - RESIDENTIAL BUILDING | |||
#001 – Cleaning up FloorPlans on Archicad and Importing on 3DsMax | 00:00:00 | ||
#002 – Commands to Clean up FloorPlans on Autocad | 00:00:00 | ||
#003 – Modeling the “Garden” Apartments | 00:00:00 | ||
#004 – Modeling the Deck base & Pergolas | 00:00:00 | ||
#005 – Modeling the 1st & 2nd Floor Walls | 00:00:00 | ||
#006 – Modeling the balconies | 00:00:00 | ||
#007 – Modeling the Architecture, Deck & Rooftop Ramp | 00:00:00 | ||
#008 – Modeling entrance, Facade & Sidewalks | 00:00:00 | ||
#009 – Positioning Doors, Windows & Guardrails | 00:00:00 | ||
#010 – Defining finishes & Refining a themodeling using Chamfers | 00:00:00 | ||
#011 – Simulating modeling changes requested by our client | 00:00:00 | ||
#012 – Modeling the furniture based on the project manual | 00:00:00 | ||
#013 – Organizing, Importing & Salving 3D models | 00:00:00 | ||
#014 – Base lighting, Textures & Materials | 00:00:00 | ||
#015 – Importing furnitures and home appliances with connecter | 00:00:00 | ||
#016 – Finishes of Garden Apartments | 00:00:00 | ||
#017 – Lighting project & Decor | 00:00:00 | ||
#018 – Landscaping & Corona Scatter | 00:00:00 | ||
#019 – Modeling review & Intro to final modules | 00:00:00 | ||
--MODULE #024 - COMPLETE SCENE - "GARDEN" APARTMENTS | |||
#001 – Contrasted overcast lighting | 00:00:00 | ||
#002 – Lighting rooms made with dark materials | 00:00:00 | ||
#003 – Golden hour lighting without the redish color bleed | 00:00:00 | ||
--MODULE #025 - COMPLETE SCENE - LOFT | |||
#001 – Creating all Loft Materials – Part 1 | 00:00:00 | ||
#002 – Creating all Loft Materials – Part 2 | 00:00:00 | ||
#003 – Creating all Loft Materials – Part 3 | 00:00:00 | ||
#004 – Good Interior & Exterior Exposure at the same time | 00:00:00 | ||
#005 – Working with many lights in 3 night moods | 00:00:00 | ||
--MODULE #026 - COMPLETE SCENE - COMMON AREAS | |||
#001 – Advanced parking lot material | 00:00:00 | ||
#002 – Emotions applied to Lighting & Render | 00:00:00 | ||
--MODULE #027 - COMPLETE SCENE - ROOFTOP | |||
#001 – Creating low poly buildings to fill up the environment | 00:00:00 | ||
#002 – Creating Realistic 3D Mountains | 00:00:00 | ||
#003 – Creating a customizable FOG for HDRI lighting | 00:00:00 | ||
#004 – Camera Clipping for small rooms | 00:00:00 | ||
#005 – Creating smoke to a Steam Room Scene | 00:00:00 | ||
#006 – Creating smoke for a heated pool | 00:00:00 | ||
#007 – Split-Underwater render | 00:00:00 | ||
#008 – Balancing the same exposure with blinds open and closed | 00:00:00 | ||
--MODULE #028 - COMPLETE SCENE - EXTERIORS | |||
#001 – Creating wet materials to create an “after rainy day” mood | 00:00:00 | ||
#002 – Match Camera with a Drone photo | 00:00:00 | ||
#003 – Post Production of the Match Camera with a Drone photo | 00:00:00 | ||
#004 – Match Camera & Compositing with “street view photo” | 00:00:00 | ||
--MODULE #029 - COMPLETE SCENE - OPTIMIZATION & FINAL RENDERS | |||
#001 – Optimizing all textures at the same time | 00:00:00 | ||
#002 – Optimizing the poly count of the final scene | 00:00:00 | ||
#003 – Optimizing with Proxy & Xrefs | 00:00:00 | ||
#004 – Batch Rendering all project cameras with Pulze Scene Manager | 00:00:00 | ||
- UPDATES - | |||
ALL CORONA 1.7 FEATURES | 02:50:00 | ||
ALL CORONA 2.0 FEATURES | 01:25:00 | ||
ALL CORONA 3.0 FEATURES | 00:49:00 | ||
ALL CORONA 4.0 FEATURES | 02:11:00 | ||
ALL CORONA 5.0 FEATURES | 00:07:00 | ||
ALL CORONA 6.0 FEATURES | 00:45:00 | ||
ALL CORONA 7.0 UPDATES | 00:00:00 | ||
ALL CORONA 8.0 UPDATES | 00:00:00 | ||
ALL CORONA 9.0 UPDATES | 00:00:00 | ||
ALL CORONA 10 UPDATES | 00:00:00 | ||
ALL CORONA 11 UPDATES | 00:00:00 | ||
ALL CORONA 12 UPDATES | 00:00:00 |
104 ALUNOS INSCRITOS