My CG life in 296 words
My name is Thiago Lima, I´m graduated in Graphic design and I worked for a long time developing projects for Branding, Web Design, 2D Animation fields, among other ad campaigns. I have always been fascinated by 3D since childhood as a lover of video games and I wanted for a long time to enter on this field just to make 3D animated characters for video games.
Someday I found a free Blender workshop for games taught by a Brazilian company called Gamion. In this workshop I tried very hard and among the 20 people who attended I was the one who stood out. At this time I became interested more and more by CG, but I had no internet and no friends of this field, then you can imagine how complicated was my learning path.
After this day I started on my own, testing other programs like Maya and finally 3DMax which is the software I work until today. I began to do some Render tests and show to some friends until one day one of them sent me a job in the Architectural 3D field, and that was a little step to focus intensively on my 3D studies, specially on ArchViz.
Years later, I was invited to work in a big company in Brazil called Z-Axis, focused on Advertising 3D. I was less than a year in this company and I could see that in fact my goal was to go back to being independent, working for me again and improving my skills as fast as I could. Currently I work almost 100% focused on Consulting for 3D companies, Workshops, Masterclasses and specially Online Courses. I rarely work for direct clients, only in cases where in fact the client wants my specific Artistic 3D Style.
Frequently Asked Questions About me
1 - What is your PC Configuration?
- Motherboard: Asus Rampage Extreme IV
- Processor: Intel I7 4960x
- Ram: 64gb Corsair Dominator
- Video Cards: 2 Gtx 780ti
- Monitor: Sansung LED TA550
2 - What 3D software and renderer do you use ?
- Softwares: 3D studio Max, Zbrush, Marvelous Designer
- Renderer: Vray, Octane, Corona (depending of the scene)